Joshua Vito
About The Artist
I like to think of this page as a first interview for prospective employers. Unbeknownst to me, anyone can use this page as a starting point to understand my work effort.
I am an aspiring technical artist, still in search of a job at a software company or the like that creates 3D interactions and experiences. I am somewhat unique, in that I have creative and technical skills.
Three dimensional art/programs allow me to exercise both of these types of skills. I tend to enjoy a little technical work from time to time, but creativity keeps me engaged, attentive, and working at my best. This is why I practice in both. I look at my professional career as a way to learn something new each day, and as an opportunity to further hone my abilities.
If you would like to contact me, send an email using the link to the right of my photo in the
resumé section.
I like to think of this page as a first interview for prospective employers. Unbeknownst to me, anyone can use this page as a starting point to understand my work effort.
I am an aspiring technical artist, still in search of a job at a software company or the like that creates 3D interactions and experiences. I am somewhat unique, in that I have creative and technical skills.
Three dimensional art/programs allow me to exercise both of these types of skills. I tend to enjoy a little technical work from time to time, but creativity keeps me engaged, attentive, and working at my best. This is why I practice in both. I look at my professional career as a way to learn something new each day, and as an opportunity to further hone my abilities.
If you would like to contact me, send an email using the link to the right of my photo in the
resumé section.
Career Synapsis
Education
I currently hold two Bachelor degrees from Canisius College in Buffalo, and from The Art Institute of Pittsburgh.
I have an expansive thirst for knowledge, an interest in varing professions, and a will to always better myself.
For more detailed information, download my pdf resumé, link to the right.
I currently hold two Bachelor degrees from Canisius College in Buffalo, and from The Art Institute of Pittsburgh.
I have an expansive thirst for knowledge, an interest in varing professions, and a will to always better myself.
For more detailed information, download my pdf resumé, link to the right.
The Abreon Group
Work Experience
Instrumental in hitting fast paced deadlines in the eLearning software arena.
I helped creat Flash assets, animations, and software for Fortune 500 companies.
For more detailed information, download my pdf resumé, link to the right.
Work Experience
Instrumental in hitting fast paced deadlines in the eLearning software arena.
I helped creat Flash assets, animations, and software for Fortune 500 companies.
For more detailed information, download my pdf resumé, link to the right.
BlenderHouse
Work Experience
Key designer in creating Facebook applications and UI for their Applied Learning Engine ™.
In addition to playing role of sole designer of their current website, I developed art assets and animations for an upcoming iPhone application.
For more detailed information, download my pdf resumé, link to the right.
Work Experience
Key designer in creating Facebook applications and UI for their Applied Learning Engine ™.
In addition to playing role of sole designer of their current website, I developed art assets and animations for an upcoming iPhone application.
For more detailed information, download my pdf resumé, link to the right.
RR Donnelley
Work Experience
Preflighted, processed, and readied files for print on high end digital presses.
Learned a multitude of skills, including a building on color corecting and theory.
For more detailed information, download my pdf resumé, link to the right.
Work Experience
Preflighted, processed, and readied files for print on high end digital presses.
Learned a multitude of skills, including a building on color corecting and theory.
For more detailed information, download my pdf resumé, link to the right.
Team Steamfitter Games
Projects
Created and troubleshot back-end website engine for a team-powered, imaginative first-person shooter game type
Designed and built the front-end user interface for Steamfitter Game website, and many props for use in the Unreal engine
For more detailed information, download my pdf resumé, link to the right.
Projects
Created and troubleshot back-end website engine for a team-powered, imaginative first-person shooter game type
Designed and built the front-end user interface for Steamfitter Game website, and many props for use in the Unreal engine
For more detailed information, download my pdf resumé, link to the right.
Team Inuit Games
Projects
Acted as team leader, character rigger, and shot composer in the creation of four 3D-based animatics in a ten-week class period
For more detailed information, download my pdf resumé, link to the right.
Projects
Acted as team leader, character rigger, and shot composer in the creation of four 3D-based animatics in a ten-week class period
For more detailed information, download my pdf resumé, link to the right.
Stats
Source Mod Levels: 3
Unreal Mod Levels: 2
Game Syslems Owned: 5
Wooden Furniture Built: 2
Non-technical Hobbies: 4